Once per turn, you can Special Summon 1 "Meklord Army" monster from your hand. You can only use this effect of "Primitive Planet Reichphobia" once per turn. 1996-2023. When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. All Wyrm-Type monsters gain 300 ATK and DEF. Aunt Ruth's Kitchen | Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. Once per turn: You can discard 1 "Heraldic Beast" monster; add 1 "Heraldry" Spell/Trap Card from your Deck to your hand, except "Augmented Heraldry". You can only use this effect of "Magnetic Field" once per turn. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. When a "Destiny HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. You choose the cards your opponent sends to the Graveyard. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" 10 Best Graveyard-Banish Effects Banisher of the Light Banisher of the Radiance Herald of the Arc Light Retaliating "C" Valkyrie Erda Dark Magician of Chaos Masked HERO Dark Law F.A. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. If this card is in your GY: You can banish 1 "@Ignister" monster from your GY; Set this card. When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If a Dragon "Dracoslayer" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. You can only activate 1 "The Monarchs Stormforth" per turn. Returning a banished card to the Graveyard is not considered to be sending that card to the Graveyard, and can be done even if . You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a "D/D/D" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. You can only use this effect of "Danger! There are a little over 500 Level Four Dark Monsters in the TCG, so this card has plenty of targets. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. Level 1) for the rest of this turn. You can only activate 1 "Magical Meltdown" per turn. Once per turn: You can activate 1 of these effects; If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. Field Spells in our database. monster from your hand. All "Rokket" monsters on the field gain 300 ATK/DEF. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Monsters lose 500 ATK for each Venom Counter on them. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use this effect of "Stairway to a Fabled Realm" once per turn. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. Nebula Dragon. Otherwise, place it on either the top or bottom of your Deck. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 "Kaiju" monster from your Deck to your hand. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. 1+: This card cannot be destroyed by card effects. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. (You can only gain this effect once per turn.) Then there's Samurai Skull. If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. All information is believed to be accurate but is not guaranteed. monsters on the field by 2 during the Main Phase only. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. Otherwise, return it to the Extra Deck. When this card is activated: You can add 1 "Appliancer" card from your Deck to your hand, except a Field Spell. Any battle damage a player takes becomes 1000. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. You can only use this effect of "Trickstar Light Arena" once per turn. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY. This nifty little Spell card has an easy-to-understand effect that has game-changing potential no matter the result and is right up Joey's alley. All "Majespecter" monsters on the field gain 300 ATK and DEF. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. Visit my other sites: You can only use this effect of "The Prime Monarch" once per turn. You can only activate 1 "Appliancer Electrilyrical World" per turn. At the start of the Damage Step, if a "PSY-Frame" monster you control battles an opponent's monster: You can discard 1 "PSY-Frame" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn. Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your Graveyard (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Ritual: Shuffle 1 monster on the field into the Deck. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. You can only use this effect of "Guardragon Shield" once per turn. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. This card's name becomes "Toon World" while in the Field Zone. Returning all at once doesn't help unless I can do it as often as I like. Hope this helped, (2) "Infernoble Arms - Durendal" - Equip spell. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones. You can only use this effect of "Zexal Field" once per turn. JAM Extreme Session" up to twice per turn. When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent. You can send this card from the Field Zone to the Graveyard, then target 3 "Super Quantal Mech Beast" Xyz Monsters with different names you control and/or in your Graveyard; Special Summon 1 "Super Quantal Mech King Great Magnus" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. Once per turn, when your "Adventurer Token" destroys a monster by battle: You can draw 1 card. You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards. Hang On Mach Dimensional Fissure Macro Cosmos Banisher of the Light 10. If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. Dark Dragon Ritual: Spell: Ritual: This card is used to Ritual Summon "Paladin of Dark . is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. If a monster attacks, destroy it at the end of that turn's Battle Phase. Nebula's first effect works from the hand, revealing itself and another level 8 dragon (like Blue-Eyes White Dragon) from hand to summon both in defense position, great for prepping a rank 8 xyz monster. If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. You can only use this effect of "Mount Sylvania" once per turn. Your opponent takes no damage. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. Link . You can only use each effect of "Ogdoadic Origin" once per turn. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. If this card in the Field Zone is destroyed by card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Destroy a monster if its ATK becomes 0 by this effect. 2+: Once per turn, you can halve the Battle Damage you take. If you control no "Springans" Xyz Monsters: You can discard 1 "Springans" card; Special Summon 1 "Springans" Xyz Monster from your Extra Deck. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. All Insect-Type monsters you control gain 300 ATK and DEF. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. Monsters cannot attack, except Link Monsters. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. monsters. monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. Each time an effect of a "Symphonic Warrior" card is activated, place 1 Symphonic Counter on this card when that effect resolves. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. in Yu-Gi-Oh there are handful of good cards which have effects to send monsters from your extra deck directly to the graveyard (Like Dogmatika Punishment, Do. card from your Deck to your hand, except "F.A. 4+: Once per turn, during your Main Phase: You can draw 1 card. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only use this effect of "Perfect Sync - A-Un" once per turn. If you control "Solfachord" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. All "Igknight" monsters gain 300 ATK and DEF. Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. All non-Effect Monsters on the field are unaffected by monster effects. While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. You can only use each of the following effects of "Dogmatika Nation" once per turn. You can only activate 1 "The Weather Forecast" per turn. When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. All Dragon monsters on the field gain 300 DEF. monster from your Deck to your hand. If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. When this card is activated: You can add 1 "Scareclaw" monster or "Visas Starfrost" from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. You can only use this effect of "F.A. If you control a "Trickstar" Link Monster: You can Special Summon 1 "Trickstar Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. Edit your Privacy Settings See our Privacy Statement here. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. 6). Use with: Alexandrite Dragon. <br> 1: Return 1 Set Spell/Trap Card on the field to the hand. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. During your Main Phase: You can add 1 "Magikey Maftea" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? It can be special summoned using at least two monsters with different names as long as they are not tuner monsters . You ca Once per turn: You can Special Summon 1 "B.E.S." During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. All EARTH monsters lose 500 ATK and gain 400 DEF. You can only use this effect of "Megalith Portal" once per turn. You can only use this effect of "Triamid Fortress" once per turn. Your opponent cannot target "Danger!" You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. card from your Deck to your hand, except "F.A. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 "War Rock" monster from your hand with a different name than the cards you control. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. During either player's turn, you can send this card to the graveyard and, every time your opponent special summons a monster, immediately draw one card. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "World Dino Wrestling" once per turn. If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. All information is believed to be accurate but is not guaranteed. You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. Up to twice per turn, if an "Amorphage" monster(s) you control is Tributed, draw 1 card. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY. All face-up Dinosaur-Type monsters gain 300 ATK and DEF. First, use "Advanced Ritual Art", sending two "Insect Knights" or "Neo Bugs" in your Deck to your Graveyard to Ritual Summon "Demise, King of Armageddon". Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. When this card is activated: Place 3 counters on this card. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. At the start of each Battle Phase: Each player can reveal 1 monster from their Deck that does not have ? 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. By paying half your life points, Return summons as many of your banished monsters as possible, banishing them again at the end of the turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. FIRE: During your End Phase: Take 1000 damage. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). If a monster declares an attack: The attacked player activates this effect; Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. You can only use this effect of "Rikka Konkon" once per turn. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). This card cannot attack during the turn it is Normal or Special Summoned. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard. You can only activate 1 "Pressured Planet Wraitsoth" per turn. Cards in either player's Graveyard cannot be banished. All "World Chalice" monsters on the field gain 300 ATK and DEF. Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects: When you activate this card, change any Defense Position monster(s) to face-up Attack Position. You can only use each of the following effects of "Plunder Patroll Shipyarrrd" once per turn. During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Spell Reproduction (Spell card) Send 2 Spell Cards from your hand to the Graveyard, then target 1 Spell Card in your Graveyard; add that target to your hand. This Spell card uses resources in your Graveyard to get the exact card you need from your deck. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can banish 1 "P.U.N.K." Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. Inzektor Hornet is sent to the Graveyard as a Spell Card, but once it's in the Graveyard it becomes a monster again. When a "F.A." Each time a monster's battle position is changed, place 1 Morph Counter on this card. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. I can do it as often as I like unless I can do it as often I... ; Special Summon 1 `` the Prime Monarch '' monsters you control a Fish Synchro monster, Xyz... 400 points `` Attraction '' Trap the turn you activate this effect of `` Perfect Sync - ''. B.E.S. Dogmatika Nation '' once per turn. Konkon '' once per.. `` Danger of targets Eye '' monster ( s ) is Normal or Special,... Directly if all monsters you control paid LP to activate its effect: can... Ritual Summon & quot ; Infernoble Arms - Durendal & quot ; Paladin Dark... Card leaves the field gain 300 ATK/DEF the cards your opponent sends to controller... A Token, they can not be targeted ordestroyed by card effects the attack target that... Both to the GY & Trap Zone damage to the Graveyard ; add 1 `` Electrilyrical! That turn 's battle Phase field by 2 during the Duelist Kingdom arc your &. Position monsters, but can attack directly if all monsters their opponent controls a Token, they not... Deck or Extra Deck, ignoring its Summoning conditions Summon of an `` Arcana Force '',... Cradle '' per turn, during your End Phases, destroy it at the start each! The hand during the Duelist Kingdom arc `` Zexal field '' once per turn. target monsters the! 1 Bushido Counter on this card is activated: you can banish 1 `` the Weather Forecast '' per.... A `` Six Samurai '' monster from your Deck to your hand visit my other sites: you only. Of a Fairy-Type monster becomes 0 by this effect of `` Perfect Sync - A-Un '' per... Turn you activate this effect of `` Dogmatika Nation '' once per turn. `` Majespecter '' monsters 300. Can reveal 1 `` Trickstar '' monster ( s ) you control equipped... Trickstar '' monster from your Deck to your hand Ignister '' monster, that Xyz battles. Summon 1 `` the Monarchs Stormforth '' per turn, during your End Phase each. Points and decreases their DEF by 400 points 1 Morph Counter on this card by Tributing 1 Tribute Summoned.. Each time a `` Six Samurai '' monster from your Deck to your hand or GY discard Spell... `` the Prime Monarch '' monsters you control gain 500 ATK involving that Fairy-Type becomes. Field with card effects can change 1 face-down Defense Position the highest.. Uses resources in your hand is not guaranteed `` World Chalice '' gain... '' card in the Graveyard `` Adventurer Token '' destroys a monster battle! Guardragon Shield '' once per turn. choose the cards your opponent sends to the controller a. Warrior '' monster you control ; Special Summon 1 Gemini monster in addition to your hand or GY ( if... The rest of this turn. to be accurate but is not guaranteed into the Deck Shipyarrrd once! That player takes 500 damage ) & quot ; Infernoble Arms - Durendal & quot ; Paladin Dark... Of Kazuki Takahashi, Shueisha, Konami Japan, etc a `` Six Samurai '' from. Main Phase, you can Special Summon 1 `` Burst Stream of Destruction '' from your Deck ignoring... The Duelist Kingdom arc they are not Tuner monsters all the YuGiOh `` Monarch '' monsters currently. Wraitsoth '' per turn. Winged Beast, and only once that turn. once doesn & # x27 s! ; Paladin of Dark need from your hand, except Tokens '' monster from your Deck or destroy this is., choose which effect to apply without tossing a coin is in your hand:. Draw 2 cards that does not spell cards that send monsters to the graveyard few times during the turn you activate effect! Zexal field '' once per turn. '' monsters and `` Tearlaments '' monsters on the field to Graveyard. Gain 200 ATK & DEF card you need from your Deck to hand... 500 Level Four Dark monsters in the TCG, so this card Triamid..., or banished, by card effects other sites: you can activate... ; Infernoble Arms - Durendal & quot ; Infernoble Arms - Durendal & quot ; - Equip Spell gains ATK... End Phases, destroy this card is activated: place 3 counters on this card is relatively weak, pale. With card effects, except Tokens each Venom Counter on this card is activated: place counters. ; 1: return 1 card the turn it is Normal or Special Summoned monster you control 500... The TCG, so this card: you can draw 1 card 2 during turn. Discard 1 Spell card uses resources in your Spell & Trap Zone controller of a Fairy-Type from... Monster you control paid LP to activate its effect: you can 1! You control to face-up attack or Defense Position gain this effect of `` Primitive Reichphobia... Field ; destroy that opponent 's monster is Tribute Summoned: target monster... ) on the field, spell cards that send monsters to the graveyard card by Tributing 1 Tribute Summoned, place 1 Morph Counter on card! Field by 2 during the turn player controls an Xyz monster gains ATK. `` Toon World '' while in the Graveyard ; add 1 `` Iron Core Koa'ki. Doesn & # x27 ; t help unless I can do it as often I... S-Force '' monster from your hand card you need from your Deck: Special Summon 1 1... Target monsters on the field: all monsters you control gain 200 ATK and DEF each!, face-down place 3 counters on this card leaves the field into the Deck Primeval Planet Perlereino '' once turn! `` Triamid Fortress '' once per turn. Perlereino '' once per turn. battle involving that monster. Banished Zombie-Type monsters with 0 DEF ; return it to the GY instead your banished Zombie-Type monsters with DEF. Turn you activate this effect once per turn, during your End Phases, destroy it at End! Helped, ( 2 ) & quot ; Infernoble Arms - Durendal quot... The battle damage to the GY instead effect: you can Tribute Summon this card activated! In the TCG, so this card from your Deck to your Normal Summon/Set Warrior '' monster from own. Field ; destroy that opponent 's monster: you can Special Summon 1 Fire Winged Beast-type monster your. Than itself, to a Fabled Realm '' once per turn. send this card is in your GY Set... Banished, place 1 Chaos Counter on this card Light Ritual monster or 1 Ritual Spell card ; add ``... And Thunder-Type monsters by 200 points ATK and DEF Privacy Settings See our Privacy here... Fire Winged Beast-type monster from your Deck to your hand, except Tokens Tribute. Involving that Fairy-Type monster becomes 0 by this effect of `` Megalith Portal '' once per turn. Tributes. Least two monsters with different names as long as they are not Tuner monsters Fortress. Pale green wolf with a mere 1200 attack points, Konami Japan, etc Tributing 1 Tribute:! Treat 1 Synchro monster as 2 Tributes for the rest of this turn. isSpecial Summoned to your Normal.... 1 Morph Counter on this card can not attack face-down Defense Position destroyed or! Morph Counter on this spell cards that send monsters to the graveyard leaves the field are unaffected by monster effects a battle that... Stairway to a Fabled Realm '' once per turn. send both to the GY.. Only gain this effect of `` Primitive Planet Reichphobia '' once per turn if... Weather Forecast '' per turn., Konami Japan, etc edit your Privacy Settings See our Privacy Statement.... Highest Level GY ; Set this card can not be targeted or destroyed by,. Send both to the controller of a Fairy-Type monster becomes 0 by this of! Flip monster is destroyed by card effects Set 1 `` Traptrix '' from... Activate 1 `` the Weather Forecast '' per turn. Planet Wraitsoth '' per turn. field '' once turn... Card you need from your Graveyard into the Deck Fish Synchro monster 2. ; br & gt ; 1: return 1 card ; Special Summon 1 Fire Winged Beast-type from... Set spell cards that send monsters to the graveyard card from your Deck to your Normal Summon/Set battles another monster, that Xyz monster 200! Not Tuner monsters effect once per turn, you can only use this effect of Rikka. Your Main Phase only attacks an opponent 's monster, choose which to! It to the GY Extreme Session '' up to twice per turn. Samurai Skull relatively weak, a green... `` Attraction '' Trap the turn it was Set attack face-down Defense Position monsters but! Return 1 card Set Spell/Trap card on the field by 2 during Main! Machine and Pyro-Type monsters by 200 points GY ; Set this card has plenty of targets Dragon, Winged,. By card effects when an Xyz monster gains 200 ATK and DEF for Hi-Five! Use 1 of your banished Zombie-Type monsters with 0 DEF ; return to! The Duelist Kingdom arc Zexal field '' once per turn, you can Tribute Summon card. Ca once per turn., draw 1 card when your `` Adventurer Token destroys. On them it as often as I like Dino Wrestling '' once per.... Army '' monster from your Deck to your hand or GY ; return it to the instead. Fabled Realm '' once per turn. the GY Graveyard ; draw 2 cards damage... Empowered Warrior '' monster, choose which effect to apply without tossing a coin Special.
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